Ice Cool (eng)

Components


Object of the Game

In each round one of the players takes the role of the Hall Monitor (the Catcher) - his aim is to catch the other penguins (the Runners), who will try to collect fish hanging from the doors.

Players gain victory points for catching others or for collecting fish. When either the Catcher has caught all the Runners or any of the Runners has collected their 3 color fish, the round is over.

The game is over when every player has been the Catcher once. The player with the most victory points is declared the winner!

Setup

Before your first Game

Take your penguin and start on the red circle in the Classroom (box nr. 1).

Flick your penguin around the school until it's back in the Classroom again. Once you're done, let the next player get in some practice.

Game Play

The game consists of as many rounds as there are players (except in a 2 player game). In each round one player is the Catcher and the other players are the Runners. Each round consists of 3 phases: